Recognizing all great researchers equally.


We are happy to inform you about the collocated conference ArtsIT 2018!


Publishing Partner



Publication


Proceedings will be submitted for inclusion to the leading indexing services: Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).

Indexing

Paper Submission is now open for the 2nd edition of DLI! Check out the Call for Papers.

Publication

All accepted and presented papers will be published by Springer and made available through SpringerLink Digital Library.

Proceedings will be submitted for inclusion in leading indexing services, including Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).

Authors of selected best accepted and presented papers will be invited to submit an extended version to:

Topics

  • Digital games and toys
  • Game design
  • Toy design
  • Interactive environments
  • Tangible and intangible tools
  • Playful designs
  • Design of playful interactions
  • Playful interfaces
  • Affective and experiential designs
  • Designs for embodied interactions
  • Pervasive gaming designs
  • Analysis of playful designs
  • Analysis of designs for users with special abilities and needs
  • Theoretical frameworks
  • Emotions and affective learning and interaction
  • Play, playfulness and innovation
  • Theoretical foundations for design, learning, and innovation
  • Experience and explorative designs, play and learning
  • Collaborative, collective and co-creative designs for learning
  • Movements, exploration and experimentation
  • Innovation in design and learning
  • Design methodologies
  • Methodologies, tools, and techniques for innovation in design and learning
  • Design of innovative learning environments
  • Design of innovative applications
  • Design driven innovation
  • User centered design
  • Designing for users with special abilities and needs
  • Novel initiatives in design and learning
  • Design, learning and innovation for specific purposes
  • Toys and/or games for playful learning
  • Toys and/or games for health and wellbeing
  • Serious games
  • Toys and/or games for social impact
  • Online/virtual laboratories
  • Toys and/or games for outdoor spaces
  • New trends in formal and informal learning practices
  • Game-based learning and gamification
  • Play-based learning
  • Toy-based learning
  • Learning space designs
  • Trends and issues in formal and informal learning domains
  • Workplace learning designs
  • Ludic engagement designs
  • Emerging tools and technologies in design, learning and innovation
  • Social networking
  • Virtual and augmented realities
  • Novel applications
  • Virtual communities
  • Tools for outdoor play environments

About DLI 2018

Design, learning, and innovation frame the world of ICT, play and playfulness opening doors into an increasingly playful world. Whether it is about developing tools, technologies, environments, as well as content and approaches that can spark and nurture a passion for learning and transforming domains such as education, rehabilitation/therapy, work places, and cultural institutions, design, learning, and innovation is a powerful catalyst in empowering individuals to participate, communicate, and create to be able to exceed their own limits in a playful way: Such is the spirit behind driving the DLI 2018 conference.

Making this spirit explicit and visible is crucial to identify how specific tools, technologies, methodologies and solutions shape opportunities for how people can learn and engage with the demands of life. Today, challenges in the fields of design, learning, and innovation are often approached by trans-disciplinary teams and solutions, such that tools, technologies, methods and theories developed for other purposes are mobilized to be utilized in unlocking new frameworks for understanding these fields and thereby opening up to partnerships that can enrich learning in formal and informal learning practices. DLI 2018 intends to foster such dynamics.

Academics, designers, researchers, and practitioners with a background the fields of design, learning, and innovation towards creating, shaping, incubating playful learning designs, tools, technologies, experiences, processes, and outcomes, are invited to contribute to and participate in the DLI 2018. The conference asks for submission of papers and posters as well as proposals for workshops and symposiums. Furthermore, the conference hosts a Doctoral colloquium.

Important dates

Loading important dates.

Previous DLI editions

2017 – Heraklion, Crete, Greece
2016 – Esbjerg, Denmark

Sponsors

 

EAI Institutional Members