EAI - Reinventing the governance and economy of research and innovation
The leading professional community for research career enhancement in the digital age

Keynotes

Professor Yvonne Rogers

Bio:

Professor Yvonne Rogers is the director of the Interaction Centre at UCL (UCLIC), and a deputy head of the Computer Science department at University College London. Her research interests lie at the intersection of physical computing, interaction design and human-computer interaction. Much of her work is situated in the wild – concerned with informing, building and evaluating novel user experiences through creating and assembling a diversity of technologies (e.g. tangibles, internet of things) that augment everyday, learning, community engagement and collaborative work activities. She has been instrumental in promulgating new theories (e.g., external cognition), alternative methodologies (e.g., in the wild studies) and far-reaching research agendas (e.g., “Being Human: HCI in 2020” manifesto), and has pioneered an approach to innovation and ubiquitous learning. She is a co-author of the definitive textbook on Interaction Design and HCI now published in its 4th edition that has sold over 200,000 copies worldwide and has been translated into 6 languages. She has also published over 300 articles, including two monographs “HCI Theory: Classical, Modern and Contemporary” and “Research in the Wild”. She is a fellow of the ACM, BCS and the ACM CHI Academy.

Title:

Can Technology be Fashioned?

Abstract:

The availability and affordability of mobile, wearable, tangible, physical, augmented reality and IoT technologies has made it possible for us to dream; conjuring up all manner of new designs, experiences, and augmentations. Designers, developers, school children, researchers and the general public now have an ever-increasing toolkit of possibilities at their fingertips by which to make, create and envelop bodies. But how do they choose what to do and which components to combine? Can technology be fashioned and fashion be technologized to make truly remarkable experiences but which are also grounded in utility and usefulness?

 

 

 

EAI Institutional Members